

Their main strength lies in their numbers, bullet resistance and sheer, mindless tenacity.
#Alpha omega zombies trial#
The activation of a Sentinel Trial will see every living thing nearby zombified, a process that can only be reversed by completing the Trial. In the Chaos storyline, zombies are instead the work of Ritual Magic powered by an ancient substance known as Prima Materia, the base matter of the universe.They can be put down by conventional means but Feel No Pain the zombified Ferguson in the intro to Mob of the Dead takes a dozen revolver shots before going down. The latter outcome results in a near-mindless Flesh-Eating Zombie that can be somewhat controlled through conditioning or by harnessing the energies of a dimension known as the Aether.


Organic matter exposed to the element (either through a wound or over time) will result in either mutations, insanity or death followed by reanimation. Our Zombies Are Different: These ones are created by Element 115, a powerful material planted throughout the multiverse by the Apothicons.Later maps would take place in a greater variety of countries. Nazi Zombies: Mostly during the World at War season.Fortunately for the characters, this only applies in gameplay. Made of Iron: At higher rounds, zombies can and will tank hundreds of bullets, dozens of rockets and grenades and sometimes even multiple Wonder Weapon blasts before finally going down.Made of Explodium: Element 115 must be a highly flammable substance, because zombies set alight or wreathed in electricity will explode upon death.

In the Der Eisendrache intro, one zombie appears to express fear right before Richtofen blows its head off. It Can Think: Whilst apparently mindless for the most part, the zombies featured in Ascension can swerve and perform combat rolls to dodge gunfire.Yellow for Samantha Maxis/The High Priest of Chaos.Glowing Eyelights of Undeath: Their most prominent feature, the colour of which changes depending on whoever is serving as the Demonic Announcer.Except for Vulture Aid gas, which smells so bad that not even the un-dead can stand it. Fearless Undead: They will keep coming at you no matter what they're faced with.Creepy High-Pitched Voice: Zombie vocalizations consist mostly of high-pitched groans and screams ( regardless of age and gender) with some subtle Voice of the Legion.Butt-Monkey: Whilst they can be very dangerous in large groups, a significant portion of the Zombies experience is dedicated to killing them in dozens of gruesome and creative ways, followed by the characters hurling insults and one-liners.Boom, Headshot!: The most efficient, point-yielding and (in later rounds) only viable way to bring a zombie down, although it sometimes takes a few seconds to register.Call of the Dead features zombies with missing jaws, whilst the ones that spawn inside the Apothicon in Revelations appear to be partially digested. Body Horror: Aside from the expected rotting flesh and Undeathly Pallor, the zombies featured in Mob of the Dead and Blood of the Dead are wrapped in barbed wire and impaled with spikes and bits of wood.Their health, speed and numbers increase with every round in a match until players are inevitably overwhelmed. Zombies are human corpses reanimated by Element 115 in the Aether storyline and Prima Materia in the Chaos storyline, bringing them under the thrall of the mysterious Demonic Announcer. The eponymous and omnipresent enemy of the game-mode.
